Main Page | Class Hierarchy | Class List | File List | Class Members | Related Pages

State Machine

This is the base class for handling state machines in general. A state machine consists of a set of state variables, a set of functions to manage the state variables and a state transition table (or a state table see State Table). The base class does not handle timers. For state machines with timer event handling, AAA_StateMachineWithTimer (or child classes of AAA_StateMachineWithTimer) can be used.
Generated on Fri Jun 25 17:35:04 2004 for Framework API for Task Management and Protocol State Machines by doxygen 1.3.5